Friday, June 11, 2010

More virtual goods for your real money

June 7, 2010. VentureBeat:

Zynga is the biggest success story to come out of the new wave of social game companies, buт it has been curiously absent from one of the hottest new game platforms — the iPhone. That’s changing today with chief executive Mark Pincus' announcement that Zynga is releasing FarmVille for iPhone.

One question is whether virtual goods purchases on FarmVille for iPhone will be as lucrative as they have been on Facebook.

Buying and trading virtual goods using a mobile device is becoming easier, which means the frequency of transactions is going to increase dramatically. Furthermore, beginning with this generation of users, purchasing with digital money will become routine and start the process of gradual disappearance of physical bills, credit cards, and wallets. They will follow hand watches to the museum of extinct human artifacts.

tags: money, ideality, 10x, payload, system, social, market, commerce

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