So making images meaningful has three components. The first again, is making ideas clear by visualizing them. Secondly, making them interactive. And then thirdly, making them persistent.
Whiteboards are not interactive, they don't fit Tom's second requirement.
Today's touch screens are highly interactive, but they do not provide for persistent visualization.
Large, wall-to-wall, touch-screen graphics displays in combination with the right software will create an environment where idea communication and problem-solving is incredibly productive.
tags: interaction, tool, storage, problem, trade-off, video, creativity, information, psychology, brain
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