Friday, April 24, 2009

A Space-Time Machine

One of my inventions got published last year under an almost incomprehensible name: Systems And Methods For Connecting Life Experiences And Shopping Experiences.
In plain words, what I wanted to create was a media space-time machine:
In an exemplary embodiment, the user is presented with shopping scenarios based on a space-time continuum(e.g., "what movies were popular in my hometown, when I was a child?"). ...Or for example, "what would life on Mars after 2050 look like according to current and past movies, TVs, and books on the subject?"



In this particular drawing, my students should immediately recognize key elements of the 10X Diagram.

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