Tuesday, April 21, 2015

Lunch Talk: Chemistry of Dyes

In most of human history people couldn't afford clothes of bright colors. Moreover, certain colors were reserved for the highest authority. For example, during the times of Roman Emperor Diocletian (245–311) purple silk was to be used only at the direction of the Emperor under penalty of death.

The chemistry revolution of the 19th century changed all of that. Back then, synthetic dyes were the equivalent of silicon-based electronics in the second half of the 20th century and mobile apps of the early 21st century. If you wanted to do a technology startup, you would think "chemistry."



tags: invention, innovation, startup, science, technology, lunchtalk

Sunday, April 12, 2015

Lunchtalk: Invention of the automobile



This short episode introduces Karl Benz and Gottlieb Daimler, two independent creators of the automobile. It also talks about the industrial revolution sparked by Henry Ford.

tags: lunchtalk, transportation, invention, innovation

Friday, March 27, 2015

Lunch Talk: 1952 Flight to California



No Universal Studios, no Disneyland, no Silicon Valley, yet.

tags: lunchtalk, innovation, transportation, packaged payload

Finally, I have my magic formula for analyzing problems and inventing new stuff!

Actor(s) {A}
in Context(s) {E},
using Stuff {S} and incurring Cost(s) {C},
perform Action(s) {P}
produce Result(s) {R},
which counts as Outcome(s) {O}

Several immediate thoughts:
- Dilemma resolution techniques apply to Actor(s) and/or Context(s).
- 10X analysis applies to Cost(s) and/or Result(s).
- The Three Magicians, esp. the second one, move us between Results and Outcomes and provide different levels of Contexts.
- Elements quantize!

There's a lot more but I have to think about how to describe this 6-dimensional innovation space in detail.

Also, we live in a world abundant with high-tech startups, while Christinsen's "Innovator's Dilemma" was formulated for a world with sparse startups. Today's successful high-tech companies — Google, FB, Apple, etc — feast on this abundance.

tags: invention, innovation, system, model, dilemma, 10x

Tuesday, February 17, 2015

Invention of the Day: Piano

In the end of the 17th century, Bartolomeo Cristofori di Francesco (May 4, 1655 – January 27, 1731), a maker of musical instruments working for the Medici family in Florence, invented the piano.

A Cristofori piano at the Metropolitan Museum of Art in New York.
From a modern inventor perspective, the Cristofori's solution deserves our attention because its success can be directly attributed to breaking a trade-off. In the case of the piano, the trade-off was between the sound volume and the expressive control that a musical instrument afforded the player. Before the piano, musicians had to use two instruments: clavichord and harpsichord,
While the clavichord allowed expressive control of volume and sustain, it was too quiet for large performances. The harpsichord produced a sufficiently loud sound, but offered little expressive control over each note. The piano offered the best of both, combining loudness with dynamic control.
Although we are taught throughout engineering, design, economics, and business courses that good solutions create trade-offs, the invention of the piano shows us that great solutions break trade-offs.

We discuss the topic in greater detail in the Prologue of Scalable Innovation. Some of the invention techniques for breaking trade-offs and dilemmas can also be found in my blog.

tags: trade-off, invention, innovation, art

Saturday, February 14, 2015

Invention of the Day: Power Plug

Q: How many lawyers does it take to change a light bulb?
A: How many can you afford?

The screw-in electric socket invented by Edison in the late 19th century has become the gold standard for ease of use. You don't need to take a Design Thinking class to appreciate the technical beauty of the solution.

In Scalable Innovation (Chapter 4) we use the Edison's invention as an example of interface "stickiness". That is, light bulb technologies keep changing, but the socket is likely to stay with us for another hundred years.

Nevertheless, there's even a better 100-year-old electric interface invention that is still in use today. We can appreciate its value by just looking at the picture of an early 20th century GE toaster (below):


Notice that to connect the toaster to a power outlet you have to use Edison's screw-in plug. It works great for light bulbs that need to be changed once a year, but for everyday electric appliances screwing-in and screwing-out the plug multiple times a day could be a problem.

Enter Harvy Hubbell, a prolific American inventor and entrepreneur. In 1903, he invents the modern power plug. You can see below a picture from his patent that shows two major parts of his solution: an Edison-compatible screw-in body (1) and a two-prong plug (2) that goes into it (US Patent 774,250). With this invention, attaching electric appliances becomes even easier than changing a light bulb.


Originally, Hubbell wanted to use round prongs, but after several months of experimenting with the idea, he decided on the now familiar flat prongs (US Patent 774,251).


The Hubbell's interface solution turned out to be so good that eventually people got rid of the vast majority of Edison's screw-in sockets in favor of plug-in power outlets.

tags: 10x, invention, innovation, scalability, STM-operator

Monday, February 02, 2015

Lunch Talk: Growing a Creative Company (@stanford)

Visionary architect and MacArthur Fellow Jeanne Gang discusses how the process of co-creation with clients and diverse teams leads to uniquely designed works that achieve aesthetic beauty and, at the same time, make bold statements. Founder and principal of Studio Gang Architects, Gang describes growing her firm without diluting creativity or camaraderie.



tags:lunchtalk, creativity

Sunday, January 25, 2015

Scalable Innovation - Quiz (Session 3-3)

According to the PC Magazine (January 22, 2015),

BMW and Volkswagen on Thursday announced they are teaming up to create nearly 100 electric vehicle charging stations along heavily traveled roads on the East and West Coasts.
The companies are working with ChargePoint, the largest electric vehicle charging network, on the effort. The publicly available stations will be added to ChargePoint's existing network of more than 20,000 charging spots in North America, and can be accessed by anyone with a ChargePoint or ChargeNow Card, or with the ChargePoint mobile app.

Each station is expected to include up to two 50 kW direct current Fast chargers, or 24 kW direct current Combo Fast chargers compatible with BMW and Volkswagen electric vehicles, as well as many other models. When charging at a 50 kW station, the BMW i3 and the Volkswagen e-Golf can charge up to 80 percent in 20 minutes; at a 25 kW station it'll take 30 minutes.

Question 1: Does the data presented in the article imply the beginning of exponential growth of electric vehicle deployment in the US within the next 2-3 years? Why?

Question 2: Does the addition of 100 charging stations remove a key constraint to growth?

Friday, January 23, 2015

Scalable Innovation (BUS 134) - Quiz, Session 3-2

Gordon Moore, of the Moore's Law fame, writes about his experience of creating a breakthrough technology at Intel,
...at the time the first microprocessors were shipped, the total annual market for computers in the world was something like 10,000 units. The microprocessor would have been a commercial disaster if all we did was to replace those 10,000 units with cheaper processors.

I remember going to a conference and speaking before a group that was more involved in applications than devices and explaining to them that we had to ask big questions, like, ‘ How are we going to develop markets that can use 100,000 of these a month?’ (While one hundred thousand a month doesn’t seem like many now when compared to the tens of millions shipped currently, it sure did then.) Ted’s insight and the Fairchild experience with ICs helped us understand that this product had countless uses, but we also understood our efforts alone would build volume markets.

Question 1: Did Moore's questions imply linear, exponential, or logarithmic growth?
Question 2 (bonus): Name one or two Silicon Valley companies that use the Moore's approach to innovation.

tags: innovation, course, stanford

Wednesday, January 21, 2015

Want to understand your own personality? Ask Facebook!

Stanford researchers have found that computers can judge personality traits more accurately than one's friends and colleagues.

The computer predictions were based on which articles, videos, artists and other items the person had liked on Facebook. The idea was to see how closely a computer prediction could match the subject's own scores on the five most basic personality dimensions: openness, conscientiousness, extraversion, agreeableness and neuroticism.

The researchers noted, "This is an emphatic demonstration of the ability of a person's psychological traits to be discovered by an analysis of data, not requiring any person-to-person interaction.

http://www.pnas.org/content/early/2015/01/07/1418680112

The original idea of using Thumbs UP and Thumbs DOWN buttons in the digital world belongs to TiVo. Facebook took this idea — knowingly or unknowingly — and scaled it across the entire range of digital content, making every piece of communication "likeable."


In System Model terms, Like helps solve Detection and Control problems. We discuss it briefly in Scalable Innovation, Chapter 22, Seeing the Invisible. "Like" represents the Aboutness of an element. Once the Aboutness detected, the Control sub-system uses it to compose and channel content streams according to its policies.



Monday, January 19, 2015

The myopia epidemic among children, continued

Several years ago, I blogged about the myopia epidemic among children. The problem was caused by an increase in the time kids spent staring at their computer screens instead of playing outdoors. The change impacted their peripheral vision and, eventually, resulted in myopia.



I wonder whether the mobile revolution has increased myopia rates further. There several factors that point to it. First, compared with computer screens, smartphones and tablets are even smaller; therefore, they require less peripheral vision. Second, children carry their phones everywhere, increasing the overall screen time. Third, the new touchscreen interface, mobile apps and games make it easier for younger children to use phones and tablets. As a result, they start using technology at an earlier age, which should have a greater impact on their vision over time.

Based on the latest technology developments, we can easily predict that 3D virtual reality devices will also increase our collective screen time. Although it's a speculation on my part, I believe we should start looking for ways to solve the problem before it gets completely out of hand.

tags: health, trend, mobile, innovation, trade-off

Invention of the Day: anti-caries chewing gum and toothpaste

When we don't brush our teeth a plaque forms on the surface and, when untreated, causes tooth decay.

Last July, the United States Army got a US Patent 8,778,889 (Inventor Kai P. Leung) that covers a chewing gum or toothpaste that can prevent formation of the plaque and save the US military — and the rest of the world! — tons of pain and money. The patented technology uses KSL-W, a "member of a decapeptide family with demonstrated effectiveness to prevent biofilm formation on teeth, inhibit the growth of oral microorganisms, and reduce the development of plaque or dental caries."



Go Army!

Sunday, January 18, 2015

Solving Detection problems with the System Model

Since the publication of Scalable Innovation, I've had many discussions about the System Model with readers and students. Intuitively, they think that the left-to-right dimension corresponds to Space-Time. That is, the Packaged Payload moves from the Source to the Tool via the Distribution.
Although this intuition is correct, it's not the only one we can use in the system model. Importantly, we can think about the second Time axis — the vertical one — that applies to a particular system element. In this case, the element becomes dynamic, e.g. changes over the time or moves in space.


In other words, the system model covers processes that involve repeated transactions and/or evolution of a particular physical element over time. For example, the Sources in the picture above represent the same physical Source at different points of time. This approach works really well for solving Detection problems because it allows us to identify an element based on its behavior. That is, we can extract Aboutness by controlling and/or interacting with the element.

Since this is not intuitively clear, I probably need to develop examples that explain this use of the System Model.

tags: model, system, detection, book

Friday, January 16, 2015

Scalable Innovation - a quiz (Session 2-2). Social Networking.

1. What trends can be identified in this Venture Beat article about Mark Zuckerberg's predictions?


2. Name major technology innovations that power the trends you've identified.

Examples of trend categories:

- Business
- Technology
- Science
- Finance
- Demographics
- Social
- Market
- Regulatory
etc...

Linking users and concepts - a Facebook patent

Facebook continues building up a strong patent portfolio for graph-based technologies. On January 6, 2015 the USPTO awarded the company US 8,930,378 patent on a social-like network between users and concepts. The patent is titled "Labeling samples in a similarity graph", inventors Pierre Moreels and Andrei Alexandrescu.

On the figure above, circles with Us in them mean users and circles with city names mean concepts. The dotted lines show a calculated confidence level that a particular concept is "linked" to a user who is not connected to it directly.
Since the concept can describe anything in the real as well as abstract world, Facebook patented a technology that figures out the user's connection to objects, places, and other stuff based on the user's social connections.

For completeness, here's Claim 1 (click to enlarge):
The claim looks very clever, but it's hard to believe that the idea has not been covered in the prior art. Detecting infringement of the patent would also be quite difficult because an accused piece of software would be embedded deep down in the guts of a server-based implementation.

tags: patent, facebook, graph, social, networking, internet, portfolio





Gut feeling no more - a new device to treat obesity

The WSJ reports on a new medical device approved by the FDA
The device, made by EnteroMedics Inc. of St. Paul, Minn., is the first of its kind to treat obesity by targeting nerves that link the stomach and the brain. The Maestro Rechargeable System would block electrical signals in the abdominal vagus nerve by dispatching high-frequency electrical pulses.

The device is one of a series of products called neuro-modulators that target nerves for a variety of conditions ranging from pain to Parkinson’s disease.

157 patients with the working device lost 8.5% more of their excess body weight than did the control group.

The technology to detect and manipulate the nervous system is getting better. Today, we can get computers to orchestrate bodily functions that we no longer can control, e.g. due to obesity, injury, or brain problems. As the interfaces between biological and computer signals improve, we will see more bio-apps that take advantage of the exponentially growing cloud capabilities.

tags: innovation, control, cloud, interfaces

Lunch Talk: Tools for Entrepreneurs - Making Something People Love

Renowned entrepreneur and Reddit cofounder Alexis Ohanian, will inspire you to think of unique ways to connect with your customers, and to build a community of users who want your business to succeed. In this class you'll learn some key branding, marketing, and user experience principles, plus specific tactics and strategies that you can use to create a company people love.



Note emotional vs cognitive appeal of a new product/service in a new market.

tags: lunchtalk, innovation, entrepreneurship, internet, web, creativity, emotion

Wednesday, January 14, 2015

Lunch Talk: (@Stanford) Drew Houston (Founder Dropbox) Finding Your Way as an Entrepreneur

Drew Houston is CEO and co-founder of Dropbox, and has led Dropbox's growth from a simple idea to a service relied upon by millions around the world. Drew leads all of Dropbox's activities, and is actively involved in its business and product decisions.


Before founding Dropbox, Drew attended MIT's Course 6 (Computer Science). He took a quick leave from school to form Accolade, an online SAT prep startup, and also worked as a software engineer for Bit9.

After graduating from MIT, Drew recognized that people needed a way to bring their files with them without sending email attachments or carrying USB drives. He began writing a solution to this problem in early 2007 before demo-ing an early version to Arash Ferdowsi in Boston. The two of them then began working on the project that would eventually become Dropbox.




Tuesday, January 13, 2015

Scalable Innovation (BUS 134) - a quiz (Session 2-1). Digital Media.

1. What trends can be identified in this NYT article: Amazon Signs Woody Allen to Write and Direct TV Series?


2. Name major technology innovations that power the trends you've identified.

Examples of trend categories:

- Business
- Technology
- Science
- Finance
- Demographics
- Social
- Market
- Regulatory
etc...




Popular media hypes up a trivial Apple 3-D gesture patent

Science fiction writer Michael Crichton once said about journalists' cluelessness on subjects that require special knowledge:
“Briefly stated, the Gell-Mann Amnesia effect is as follows. You open the newspaper to an article on some subject you know well. In Murray's case, physics. In mine, show business. You read the article and see the journalist has absolutely no understanding of either the facts or the issues. Often, the article is so wrong it actually presents the story backward—reversing cause and effect. I call these the "wet streets cause rain" stories. Paper's full of them.
In any case, you read with exasperation or amusement the multiple errors in a story, and then turn the page to national or international affairs, and read as if the rest of the newspaper was somehow more accurate about Palestine than the baloney you just read. You turn the page, and forget what you know.”

The recent media coverage of US 8,933,876 awarded to Apple is a remarkable case of baloney reporting. For example, in a CNBC news segment Dan Costa, the Editor-in-Chief of PCMag.com says, he's surprised how broad the patent is. Obviously, Dan is clueless because in reality the patent claims only a vertical unlock gesture - a narrow set of functionality that is extremely easy to work around, e.g. by implementing it horizontally.

The Business Insider header says, "Apple Just Patented 'Minority Report'-Style Gesture Controls." This statement is a huge stretch of reality because Apple patented just a tiny extension of the technology already implemented in, e.g. Microsoft Kinect, Nintendo, and other devices.

As a rule, when you read something about patents in popular media consider yourself under the influence of the Gell-Mann Amnesia effect.

tags: patents, apple, media, information, error