Thursday, December 22, 2011

The more people live in a city, the faster they walk.

The chart is from "Growth, innovation, scaling, and the pace of life in cities," Luís M. A. Bettencourt, et al. 2006.

Along the same lines, Facebook is working to increase the pace of interaction through apps and gaming,

December 22, 2011. VB -- [Facebook] made changes to the platform based on tests that showed it could drive re-engagement and discovery higher. The changes are part of constant tinkering that the company does to prompt users to do certain things like return to their games or click on new titles. If they work, they could generate more usage and profits for game companies.

Paradoxically, the pace is slower at large companies when compared to startups. I wonder why cities scale, while corporations don't.

tags: innovation, scale, 10X

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